1. 16 Oct, 2014 1 commit
    • obscuren's avatar
      Use the state instead of the state object directly. · 70f7a0be
      obscuren authored
      If a state gets reset and you still hold a pointer to the previous,
      incorrect, state object you'll operate on the wrong object. Using the
      state to set/get objects and attributes you won't have this problem
      since the state will always have the correct object.
      70f7a0be
  2. 15 Oct, 2014 1 commit
  3. 14 Oct, 2014 6 commits
  4. 10 Oct, 2014 8 commits
  5. 08 Oct, 2014 13 commits
  6. 07 Oct, 2014 1 commit
  7. 02 Oct, 2014 4 commits
  8. 01 Oct, 2014 2 commits
  9. 30 Sep, 2014 1 commit
  10. 29 Sep, 2014 1 commit
    • obscuren's avatar
      Working on new (blocking) event machine. · ab6ede51
      obscuren authored
      The new event machine will be used for loose coupling and handle the
      communications between the services:
      
      1) Block pool finds blocks which "links" with our current canonical
      chain
      2) Posts the blocks on to the event machine
      3) State manager receives blocks & processes them
      4) Broadcasts new post block event
      ab6ede51
  11. 28 Sep, 2014 1 commit
  12. 26 Sep, 2014 1 commit