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张蕾
Geth-Modification
Commits
f5348e17
Commit
f5348e17
authored
Jan 23, 2017
by
Zsolt Felfoldi
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les: add unknown peers to server pool instead of rejecting them
parent
1886d03f
Changes
2
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Showing
2 changed files
with
45 additions
and
38 deletions
+45
-38
handler.go
les/handler.go
+0
-3
serverpool.go
les/serverpool.go
+45
-35
No files found.
les/handler.go
View file @
f5348e17
...
...
@@ -160,9 +160,6 @@ func NewProtocolManager(chainConfig *params.ChainConfig, lightSync bool, network
if
manager
.
serverPool
!=
nil
{
addr
:=
p
.
RemoteAddr
()
.
(
*
net
.
TCPAddr
)
entry
=
manager
.
serverPool
.
connect
(
peer
,
addr
.
IP
,
uint16
(
addr
.
Port
))
if
entry
==
nil
{
return
fmt
.
Errorf
(
"unwanted connection"
)
}
}
peer
.
poolEntry
=
entry
select
{
...
...
les/serverpool.go
View file @
f5348e17
...
...
@@ -160,10 +160,10 @@ func (pool *serverPool) connect(p *peer, ip net.IP, port uint16) *poolEntry {
defer
pool
.
lock
.
Unlock
()
entry
:=
pool
.
entries
[
p
.
ID
()]
if
entry
==
nil
{
return
nil
entry
=
pool
.
findOrNewNode
(
p
.
ID
(),
ip
,
port
)
}
glog
.
V
(
logger
.
Debug
)
.
Infof
(
"connecting to %v, state: %v"
,
p
.
id
,
entry
.
state
)
if
entry
.
state
!=
psDial
ed
{
if
entry
.
state
==
psConnected
||
entry
.
state
==
psRegister
ed
{
return
nil
}
pool
.
connWg
.
Add
(
1
)
...
...
@@ -250,11 +250,17 @@ type poolStatAdjust struct {
// adjustBlockDelay adjusts the block announce delay statistics of a node
func
(
pool
*
serverPool
)
adjustBlockDelay
(
entry
*
poolEntry
,
time
time
.
Duration
)
{
if
entry
==
nil
{
return
}
pool
.
adjustStats
<-
poolStatAdjust
{
pseBlockDelay
,
entry
,
time
}
}
// adjustResponseTime adjusts the request response time statistics of a node
func
(
pool
*
serverPool
)
adjustResponseTime
(
entry
*
poolEntry
,
time
time
.
Duration
,
timeout
bool
)
{
if
entry
==
nil
{
return
}
if
timeout
{
pool
.
adjustStats
<-
poolStatAdjust
{
pseResponseTimeout
,
entry
,
time
}
}
else
{
...
...
@@ -375,39 +381,7 @@ func (pool *serverPool) eventLoop() {
case
node
:=
<-
pool
.
discNodes
:
pool
.
lock
.
Lock
()
now
:=
mclock
.
Now
()
id
:=
discover
.
NodeID
(
node
.
ID
)
entry
:=
pool
.
entries
[
id
]
if
entry
==
nil
{
glog
.
V
(
logger
.
Debug
)
.
Infof
(
"discovered %v"
,
node
.
String
())
entry
=
&
poolEntry
{
id
:
id
,
addr
:
make
(
map
[
string
]
*
poolEntryAddress
),
addrSelect
:
*
newWeightedRandomSelect
(),
shortRetry
:
shortRetryCnt
,
}
pool
.
entries
[
id
]
=
entry
// initialize previously unknown peers with good statistics to give a chance to prove themselves
entry
.
connectStats
.
add
(
1
,
initStatsWeight
)
entry
.
delayStats
.
add
(
0
,
initStatsWeight
)
entry
.
responseStats
.
add
(
0
,
initStatsWeight
)
entry
.
timeoutStats
.
add
(
0
,
initStatsWeight
)
}
entry
.
lastDiscovered
=
now
addr
:=
&
poolEntryAddress
{
ip
:
node
.
IP
,
port
:
node
.
TCP
,
}
if
a
,
ok
:=
entry
.
addr
[
addr
.
strKey
()];
ok
{
addr
=
a
}
else
{
entry
.
addr
[
addr
.
strKey
()]
=
addr
}
addr
.
lastSeen
=
now
entry
.
addrSelect
.
update
(
addr
)
if
!
entry
.
known
{
pool
.
newQueue
.
setLatest
(
entry
)
}
entry
:=
pool
.
findOrNewNode
(
discover
.
NodeID
(
node
.
ID
),
node
.
IP
,
node
.
TCP
)
pool
.
updateCheckDial
(
entry
)
pool
.
lock
.
Unlock
()
...
...
@@ -434,6 +408,42 @@ func (pool *serverPool) eventLoop() {
}
}
func
(
pool
*
serverPool
)
findOrNewNode
(
id
discover
.
NodeID
,
ip
net
.
IP
,
port
uint16
)
*
poolEntry
{
now
:=
mclock
.
Now
()
entry
:=
pool
.
entries
[
id
]
if
entry
==
nil
{
glog
.
V
(
logger
.
Debug
)
.
Infof
(
"discovered %v"
,
id
.
String
())
entry
=
&
poolEntry
{
id
:
id
,
addr
:
make
(
map
[
string
]
*
poolEntryAddress
),
addrSelect
:
*
newWeightedRandomSelect
(),
shortRetry
:
shortRetryCnt
,
}
pool
.
entries
[
id
]
=
entry
// initialize previously unknown peers with good statistics to give a chance to prove themselves
entry
.
connectStats
.
add
(
1
,
initStatsWeight
)
entry
.
delayStats
.
add
(
0
,
initStatsWeight
)
entry
.
responseStats
.
add
(
0
,
initStatsWeight
)
entry
.
timeoutStats
.
add
(
0
,
initStatsWeight
)
}
entry
.
lastDiscovered
=
now
addr
:=
&
poolEntryAddress
{
ip
:
ip
,
port
:
port
,
}
if
a
,
ok
:=
entry
.
addr
[
addr
.
strKey
()];
ok
{
addr
=
a
}
else
{
entry
.
addr
[
addr
.
strKey
()]
=
addr
}
addr
.
lastSeen
=
now
entry
.
addrSelect
.
update
(
addr
)
if
!
entry
.
known
{
pool
.
newQueue
.
setLatest
(
entry
)
}
return
entry
}
// loadNodes loads known nodes and their statistics from the database
func
(
pool
*
serverPool
)
loadNodes
()
{
enc
,
err
:=
pool
.
db
.
Get
(
pool
.
dbKey
)
...
...
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