Commit bf5c6b29 authored by Felföldi Zsolt's avatar Felföldi Zsolt Committed by Felix Lange

les: implement server priority API (#20070)

This PR implements the LES server RPC API. Methods for server
capacity, client balance and client priority management are provided.
parent 22e3bbbf
......@@ -445,6 +445,11 @@ web3._extend({
params: 2,
inputFormatter:[null, null],
}),
new web3._extend.Method({
name: 'freezeClient',
call: 'debug_freezeClient',
params: 1,
}),
],
properties: []
});
......@@ -798,6 +803,31 @@ web3._extend({
call: 'les_getCheckpoint',
params: 1
}),
new web3._extend.Method({
name: 'clientInfo',
call: 'les_clientInfo',
params: 1
}),
new web3._extend.Method({
name: 'priorityClientInfo',
call: 'les_priorityClientInfo',
params: 3
}),
new web3._extend.Method({
name: 'setClientParams',
call: 'les_setClientParams',
params: 2
}),
new web3._extend.Method({
name: 'setDefaultParams',
call: 'les_setDefaultParams',
params: 1
}),
new web3._extend.Method({
name: 'updateBalance',
call: 'les_updateBalance',
params: 3
}),
],
properties:
[
......@@ -809,6 +839,10 @@ web3._extend({
name: 'checkpointContractAddress',
getter: 'les_getCheckpointContractAddress'
}),
new web3._extend.Property({
name: 'serverInfo',
getter: 'les_serverInfo'
}),
]
});
`
This diff is collapsed.
......@@ -160,6 +160,14 @@ func (bt *balanceTracker) timeUntil(priority int64) (time.Duration, bool) {
return time.Duration(dt), true
}
// setCapacity updates the capacity value used for priority calculation
func (bt *balanceTracker) setCapacity(capacity uint64) {
bt.lock.Lock()
defer bt.lock.Unlock()
bt.capacity = capacity
}
// getPriority returns the actual priority based on the current balance
func (bt *balanceTracker) getPriority(now mclock.AbsTime) int64 {
bt.lock.Lock()
......
This diff is collapsed.
......@@ -76,6 +76,8 @@ type poolTestPeerWithCap struct {
func (i *poolTestPeerWithCap) updateCapacity(cap uint64) { i.cap = cap }
func (i poolTestPeer) freezeClient() {}
func testClientPool(t *testing.T, connLimit, clientCount, paidCount int, randomDisconnect bool) {
rand.Seed(time.Now().UnixNano())
var (
......@@ -91,7 +93,7 @@ func testClientPool(t *testing.T, connLimit, clientCount, paidCount int, randomD
)
pool.disableBias = true
pool.setLimits(connLimit, uint64(connLimit))
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
// pool should accept new peers up to its connected limit
for i := 0; i < connLimit; i++ {
......@@ -107,9 +109,9 @@ func testClientPool(t *testing.T, connLimit, clientCount, paidCount int, randomD
if tickCounter == testClientPoolTicks/4 {
// give a positive balance to some of the peers
amount := uint64(testClientPoolTicks / 2 * 1000000000) // enough for half of the simulation period
amount := testClientPoolTicks / 2 * int64(time.Second) // enough for half of the simulation period
for i := 0; i < paidCount; i++ {
pool.addBalance(poolTestPeer(i).ID(), amount, false)
pool.updateBalance(poolTestPeer(i).ID(), amount, "")
}
}
......@@ -173,10 +175,10 @@ func TestConnectPaidClient(t *testing.T) {
pool := newClientPool(db, 1, &clock, nil)
defer pool.stop()
pool.setLimits(10, uint64(10))
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
// Add balance for an external client and mark it as paid client
pool.addBalance(poolTestPeer(0).ID(), 1000, false)
pool.updateBalance(poolTestPeer(0).ID(), 1000, "")
if !pool.connect(poolTestPeer(0), 10) {
t.Fatalf("Failed to connect paid client")
......@@ -191,10 +193,10 @@ func TestConnectPaidClientToSmallPool(t *testing.T) {
pool := newClientPool(db, 1, &clock, nil)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
// Add balance for an external client and mark it as paid client
pool.addBalance(poolTestPeer(0).ID(), 1000, false)
pool.updateBalance(poolTestPeer(0).ID(), 1000, "")
// Connect a fat paid client to pool, should reject it.
if pool.connect(poolTestPeer(0), 100) {
......@@ -211,18 +213,18 @@ func TestConnectPaidClientToFullPool(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
for i := 0; i < 10; i++ {
pool.addBalance(poolTestPeer(i).ID(), 1000000000, false)
pool.updateBalance(poolTestPeer(i).ID(), 1000000000, "")
pool.connect(poolTestPeer(i), 1)
}
pool.addBalance(poolTestPeer(11).ID(), 1000, false) // Add low balance to new paid client
pool.updateBalance(poolTestPeer(11).ID(), 1000, "") // Add low balance to new paid client
if pool.connect(poolTestPeer(11), 1) {
t.Fatalf("Low balance paid client should be rejected")
}
clock.Run(time.Second)
pool.addBalance(poolTestPeer(12).ID(), 1000000000*60*3, false) // Add high balance to new paid client
pool.updateBalance(poolTestPeer(12).ID(), 1000000000*60*3, "") // Add high balance to new paid client
if !pool.connect(poolTestPeer(12), 1) {
t.Fatalf("High balance paid client should be accpected")
}
......@@ -238,10 +240,10 @@ func TestPaidClientKickedOut(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
for i := 0; i < 10; i++ {
pool.addBalance(poolTestPeer(i).ID(), 1000000000, false) // 1 second allowance
pool.updateBalance(poolTestPeer(i).ID(), 1000000000, "") // 1 second allowance
pool.connect(poolTestPeer(i), 1)
clock.Run(time.Millisecond)
}
......@@ -268,7 +270,7 @@ func TestConnectFreeClient(t *testing.T) {
pool := newClientPool(db, 1, &clock, nil)
defer pool.stop()
pool.setLimits(10, uint64(10))
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
if !pool.connect(poolTestPeer(0), 10) {
t.Fatalf("Failed to connect free client")
}
......@@ -283,7 +285,7 @@ func TestConnectFreeClientToFullPool(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
for i := 0; i < 10; i++ {
pool.connect(poolTestPeer(i), 1)
......@@ -312,7 +314,7 @@ func TestFreeClientKickedOut(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
for i := 0; i < 10; i++ {
pool.connect(poolTestPeer(i), 1)
......@@ -347,9 +349,9 @@ func TestPositiveBalanceCalculation(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.addBalance(poolTestPeer(0).ID(), uint64(time.Minute*3), false)
pool.updateBalance(poolTestPeer(0).ID(), int64(time.Minute*3), "")
pool.connect(poolTestPeer(0), 10)
clock.Run(time.Minute)
......@@ -370,12 +372,12 @@ func TestDowngradePriorityClient(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
p := &poolTestPeerWithCap{
poolTestPeer: poolTestPeer(0),
}
pool.addBalance(p.ID(), uint64(time.Minute), false)
pool.updateBalance(p.ID(), int64(time.Minute), "")
pool.connect(p, 10)
if p.cap != 10 {
t.Fatalf("The capcacity of priority peer hasn't been updated, got: %d", p.cap)
......@@ -391,7 +393,7 @@ func TestDowngradePriorityClient(t *testing.T) {
t.Fatalf("Positive balance mismatch, want %v, got %v", 0, pb.value)
}
pool.addBalance(poolTestPeer(0).ID(), uint64(time.Minute), false)
pool.updateBalance(poolTestPeer(0).ID(), int64(time.Minute), "")
pb = pool.ndb.getOrNewPB(poolTestPeer(0).ID())
if pb.value != uint64(time.Minute) {
t.Fatalf("Positive balance mismatch, want %v, got %v", uint64(time.Minute), pb.value)
......@@ -408,7 +410,7 @@ func TestNegativeBalanceCalculation(t *testing.T) {
pool := newClientPool(db, 1, &clock, removeFn)
defer pool.stop()
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
pool.setDefaultFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
for i := 0; i < 10; i++ {
pool.connect(poolTestPeer(i), 1)
......@@ -442,8 +444,8 @@ func TestNodeDB(t *testing.T) {
ndb := newNodeDB(rawdb.NewMemoryDatabase(), mclock.System{})
defer ndb.close()
if !bytes.Equal(ndb.verbuf[:], []byte{0x00, 0x00}) {
t.Fatalf("version buffer mismatch, want %v, got %v", []byte{0x00, 0x00}, ndb.verbuf)
if !bytes.Equal(ndb.verbuf[:], []byte{0x00, nodeDBVersion}) {
t.Fatalf("version buffer mismatch, want %v, got %v", []byte{0x00, nodeDBVersion}, ndb.verbuf)
}
var cases = []struct {
id enode.ID
......@@ -451,8 +453,8 @@ func TestNodeDB(t *testing.T) {
balance interface{}
positive bool
}{
{enode.ID{0x00, 0x01, 0x02}, "", posBalance{value: 100, lastTotal: 200}, true},
{enode.ID{0x00, 0x01, 0x02}, "", posBalance{value: 200, lastTotal: 300}, true},
{enode.ID{0x00, 0x01, 0x02}, "", posBalance{value: 100}, true},
{enode.ID{0x00, 0x01, 0x02}, "", posBalance{value: 200}, true},
{enode.ID{}, "127.0.0.1", negBalance{logValue: 10}, false},
{enode.ID{}, "127.0.0.1", negBalance{logValue: 20}, false},
}
......
......@@ -50,9 +50,9 @@ type LesServer struct {
servingQueue *servingQueue
clientPool *clientPool
freeCapacity uint64 // The minimal client capacity used for free client.
threadsIdle int // Request serving threads count when system is idle.
threadsBusy int // Request serving threads count when system is busy(block insertion).
minCapacity, maxCapacity, freeCapacity uint64
threadsIdle int // Request serving threads count when system is idle.
threadsBusy int // Request serving threads count when system is busy(block insertion).
}
func NewLesServer(e *eth.Ethereum, config *eth.Config) (*LesServer, error) {
......@@ -88,7 +88,8 @@ func NewLesServer(e *eth.Ethereum, config *eth.Config) (*LesServer, error) {
threadsIdle: threads,
}
srv.handler = newServerHandler(srv, e.BlockChain(), e.ChainDb(), e.TxPool(), e.Synced)
srv.costTracker, srv.freeCapacity = newCostTracker(e.ChainDb(), config)
srv.costTracker, srv.minCapacity = newCostTracker(e.ChainDb(), config)
srv.freeCapacity = srv.minCapacity
// Set up checkpoint oracle.
oracle := config.CheckpointOracle
......@@ -108,13 +109,13 @@ func NewLesServer(e *eth.Ethereum, config *eth.Config) (*LesServer, error) {
// to send requests most of the time. Our goal is to serve as many clients as
// possible while the actually used server capacity does not exceed the limits
totalRecharge := srv.costTracker.totalRecharge()
maxCapacity := srv.freeCapacity * uint64(srv.config.LightPeers)
if totalRecharge > maxCapacity {
maxCapacity = totalRecharge
srv.maxCapacity = srv.freeCapacity * uint64(srv.config.LightPeers)
if totalRecharge > srv.maxCapacity {
srv.maxCapacity = totalRecharge
}
srv.fcManager.SetCapacityLimits(srv.freeCapacity, maxCapacity, srv.freeCapacity*2)
srv.fcManager.SetCapacityLimits(srv.freeCapacity, srv.maxCapacity, srv.freeCapacity*2)
srv.clientPool = newClientPool(srv.chainDb, srv.freeCapacity, mclock.System{}, func(id enode.ID) { go srv.peers.Unregister(peerIdToString(id)) })
srv.clientPool.setPriceFactors(priceFactors{0, 1, 1}, priceFactors{0, 1, 1})
srv.clientPool.setDefaultFactors(priceFactors{0, 1, 1}, priceFactors{0, 1, 1})
checkpoint := srv.latestLocalCheckpoint()
if !checkpoint.Empty() {
......@@ -133,6 +134,18 @@ func (s *LesServer) APIs() []rpc.API {
Service: NewPrivateLightAPI(&s.lesCommons),
Public: false,
},
{
Namespace: "les",
Version: "1.0",
Service: NewPrivateLightServerAPI(s),
Public: false,
},
{
Namespace: "debug",
Version: "1.0",
Service: NewPrivateDebugAPI(s),
Public: false,
},
}
}
......
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