rpc: attempt to fix ping/pong logic race (#27733)
This should fix #27726. With enough load, it might happen that the SetPongHandler callback gets invoked before the call to SetReadDeadline is made in pingLoop. When this occurs, the socket will end up with a 30s read deadline even though it got the pong, which will lead to a timeout. The fix here is processing the pong on pingLoop, synchronizing with the code that sends the ping.
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