Commit 22eea17b authored by Gustav Simonsson's avatar Gustav Simonsson

light: fix memory expansion bug (same as fix for core/state)

parent c8d6efd6
......@@ -261,7 +261,9 @@ func (self *LightState) Copy() *LightState {
state := NewLightState(common.Hash{}, self.odr)
state.trie = self.trie
for k, stateObject := range self.stateObjects {
state.stateObjects[k] = stateObject.Copy()
if stateObject.dirty {
state.stateObjects[k] = stateObject.Copy()
}
}
return state
......
......@@ -186,7 +186,7 @@ func (self *StateObject) Copy() *StateObject {
stateObject.codeHash = common.CopyBytes(self.codeHash)
stateObject.nonce = self.nonce
stateObject.trie = self.trie
stateObject.code = common.CopyBytes(self.code)
stateObject.code = self.code
stateObject.storage = self.storage.Copy()
stateObject.remove = self.remove
stateObject.dirty = self.dirty
......
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