• ΞTHΞЯSPHΞЯΞ's avatar
    swarm: plan bee for content storage and distribution on web3 · 4d300e4d
    ΞTHΞЯSPHΞЯΞ authored
    This change imports the Swarm protocol codebase. Compared to the 'swarm'
    branch, a few mostly cosmetic changes had to be made:
    
    * The various redundant log message prefixes are gone.
    * All files now have LGPLv3 license headers.
    * Minor code changes were needed to please go vet and make the tests
      pass on Windows.
    * Further changes were required to adapt to the go-ethereum develop
      branch and its new Go APIs.
    
    Some code has not (yet) been brought over:
    
    * swarm/cmd/bzzhash: will reappear as cmd/bzzhash later
    * swarm/cmd/bzzup.sh: will be reimplemented in cmd/bzzup
    * swarm/cmd/makegenesis: will reappear somehow
    * swarm/examples/album: will move to a separate repository
    * swarm/examples/filemanager: ditto
    * swarm/examples/files: will not be merged
    * swarm/test/*: will not be merged
    * swarm/services/swear: will reappear as contracts/swear when needed
    4d300e4d
testapi.go 1.28 KB
// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package api

import (
	"github.com/ethereum/go-ethereum/swarm/network"
)

type Control struct {
	api  *Api
	hive *network.Hive
}

func NewControl(api *Api, hive *network.Hive) *Control {
	return &Control{api, hive}
}

func (self *Control) BlockNetworkRead(on bool) {
	self.hive.BlockNetworkRead(on)
}

func (self *Control) SyncEnabled(on bool) {
	self.hive.SyncEnabled(on)
}

func (self *Control) SwapEnabled(on bool) {
	self.hive.SwapEnabled(on)
}

func (self *Control) Hive() string {
	return self.hive.String()
}