console_test.go 9.94 KB
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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package console

import (
	"bytes"
	"errors"
	"fmt"
	"os"
	"strings"
	"testing"
	"time"

	"github.com/ethereum/go-ethereum/common"
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	"github.com/ethereum/go-ethereum/consensus/ethash"
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	"github.com/ethereum/go-ethereum/console/prompt"
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	"github.com/ethereum/go-ethereum/core"
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	"github.com/ethereum/go-ethereum/eth"
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	"github.com/ethereum/go-ethereum/eth/ethconfig"
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	"github.com/ethereum/go-ethereum/internal/jsre"
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	"github.com/ethereum/go-ethereum/miner"
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	"github.com/ethereum/go-ethereum/node"
)

const (
	testInstance = "console-tester"
	testAddress  = "0x8605cdbbdb6d264aa742e77020dcbc58fcdce182"
)

// hookedPrompter implements UserPrompter to simulate use input via channels.
type hookedPrompter struct {
	scheduler chan string
}

func (p *hookedPrompter) PromptInput(prompt string) (string, error) {
	// Send the prompt to the tester
	select {
	case p.scheduler <- prompt:
	case <-time.After(time.Second):
		return "", errors.New("prompt timeout")
	}
	// Retrieve the response and feed to the console
	select {
	case input := <-p.scheduler:
		return input, nil
	case <-time.After(time.Second):
		return "", errors.New("input timeout")
	}
}

func (p *hookedPrompter) PromptPassword(prompt string) (string, error) {
	return "", errors.New("not implemented")
}
func (p *hookedPrompter) PromptConfirm(prompt string) (bool, error) {
	return false, errors.New("not implemented")
}
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func (p *hookedPrompter) SetHistory(history []string)                     {}
func (p *hookedPrompter) AppendHistory(command string)                    {}
func (p *hookedPrompter) ClearHistory()                                   {}
func (p *hookedPrompter) SetWordCompleter(completer prompt.WordCompleter) {}
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// tester is a console test environment for the console tests to operate on.
type tester struct {
	workspace string
	stack     *node.Node
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	ethereum  *eth.Ethereum
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	console   *Console
	input     *hookedPrompter
	output    *bytes.Buffer
}

// newTester creates a test environment based on which the console can operate.
// Please ensure you call Close() on the returned tester to avoid leaks.
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func newTester(t *testing.T, confOverride func(*ethconfig.Config)) *tester {
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	// Create a temporary storage for the node keys and initialize it
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	workspace := t.TempDir()
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	// Create a networkless protocol stack and start an Ethereum service within
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	stack, err := node.New(&node.Config{DataDir: workspace, UseLightweightKDF: true, Name: testInstance})
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	if err != nil {
		t.Fatalf("failed to create node: %v", err)
	}
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	ethConf := &ethconfig.Config{
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		Genesis: core.DeveloperGenesisBlock(15, 11_500_000, common.Address{}),
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		Miner: miner.Config{
			Etherbase: common.HexToAddress(testAddress),
		},
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		Ethash: ethash.Config{
			PowMode: ethash.ModeTest,
		},
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	}
	if confOverride != nil {
		confOverride(ethConf)
	}
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	ethBackend, err := eth.New(stack, ethConf)
	if err != nil {
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		t.Fatalf("failed to register Ethereum protocol: %v", err)
	}
	// Start the node and assemble the JavaScript console around it
	if err = stack.Start(); err != nil {
		t.Fatalf("failed to start test stack: %v", err)
	}
	client, err := stack.Attach()
	if err != nil {
		t.Fatalf("failed to attach to node: %v", err)
	}
	prompter := &hookedPrompter{scheduler: make(chan string)}
	printer := new(bytes.Buffer)

	console, err := New(Config{
		DataDir:  stack.DataDir(),
		DocRoot:  "testdata",
		Client:   client,
		Prompter: prompter,
		Printer:  printer,
		Preload:  []string{"preload.js"},
	})
	if err != nil {
		t.Fatalf("failed to create JavaScript console: %v", err)
	}
	// Create the final tester and return
	return &tester{
		workspace: workspace,
		stack:     stack,
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		ethereum:  ethBackend,
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		console:   console,
		input:     prompter,
		output:    printer,
	}
}

// Close cleans up any temporary data folders and held resources.
func (env *tester) Close(t *testing.T) {
	if err := env.console.Stop(false); err != nil {
		t.Errorf("failed to stop embedded console: %v", err)
	}
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	if err := env.stack.Close(); err != nil {
		t.Errorf("failed to tear down embedded node: %v", err)
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	}
	os.RemoveAll(env.workspace)
}

// Tests that the node lists the correct welcome message, notably that it contains
// the instance name, coinbase account, block number, data directory and supported
// console modules.
func TestWelcome(t *testing.T) {
	tester := newTester(t, nil)
	defer tester.Close(t)

	tester.console.Welcome()

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	output := tester.output.String()
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	if want := "Welcome"; !strings.Contains(output, want) {
		t.Fatalf("console output missing welcome message: have\n%s\nwant also %s", output, want)
	}
	if want := fmt.Sprintf("instance: %s", testInstance); !strings.Contains(output, want) {
		t.Fatalf("console output missing instance: have\n%s\nwant also %s", output, want)
	}
	if want := fmt.Sprintf("coinbase: %s", testAddress); !strings.Contains(output, want) {
		t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
	}
	if want := "at block: 0"; !strings.Contains(output, want) {
		t.Fatalf("console output missing sync status: have\n%s\nwant also %s", output, want)
	}
	if want := fmt.Sprintf("datadir: %s", tester.workspace); !strings.Contains(output, want) {
		t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
	}
}

// Tests that JavaScript statement evaluation works as intended.
func TestEvaluate(t *testing.T) {
	tester := newTester(t, nil)
	defer tester.Close(t)

	tester.console.Evaluate("2 + 2")
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	if output := tester.output.String(); !strings.Contains(output, "4") {
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		t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
	}
}

// Tests that the console can be used in interactive mode.
func TestInteractive(t *testing.T) {
	// Create a tester and run an interactive console in the background
	tester := newTester(t, nil)
	defer tester.Close(t)

	go tester.console.Interactive()

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	// Wait for a prompt and send a statement back
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	select {
	case <-tester.input.scheduler:
	case <-time.After(time.Second):
		t.Fatalf("initial prompt timeout")
	}
	select {
	case tester.input.scheduler <- "2+2":
	case <-time.After(time.Second):
		t.Fatalf("input feedback timeout")
	}
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	// Wait for the second prompt and ensure first statement was evaluated
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	select {
	case <-tester.input.scheduler:
	case <-time.After(time.Second):
		t.Fatalf("secondary prompt timeout")
	}
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	if output := tester.output.String(); !strings.Contains(output, "4") {
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		t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
	}
}

// Tests that preloaded JavaScript files have been executed before user is given
// input.
func TestPreload(t *testing.T) {
	tester := newTester(t, nil)
	defer tester.Close(t)

	tester.console.Evaluate("preloaded")
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	if output := tester.output.String(); !strings.Contains(output, "some-preloaded-string") {
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		t.Fatalf("preloaded variable missing: have %s, want %s", output, "some-preloaded-string")
	}
}

// Tests that the JavaScript objects returned by statement executions are properly
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// pretty printed instead of just displaying "[object]".
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func TestPrettyPrint(t *testing.T) {
	tester := newTester(t, nil)
	defer tester.Close(t)

	tester.console.Evaluate("obj = {int: 1, string: 'two', list: [3, 3, 3], obj: {null: null, func: function(){}}}")

	// Define some specially formatted fields
	var (
		one   = jsre.NumberColor("1")
		two   = jsre.StringColor("\"two\"")
		three = jsre.NumberColor("3")
		null  = jsre.SpecialColor("null")
		fun   = jsre.FunctionColor("function()")
	)
	// Assemble the actual output we're after and verify
	want := `{
  int: ` + one + `,
  list: [` + three + `, ` + three + `, ` + three + `],
  obj: {
    null: ` + null + `,
    func: ` + fun + `
  },
  string: ` + two + `
}
`
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	if output := tester.output.String(); output != want {
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		t.Fatalf("pretty print mismatch: have %s, want %s", output, want)
	}
}
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// Tests that the JavaScript exceptions are properly formatted and colored.
func TestPrettyError(t *testing.T) {
	tester := newTester(t, nil)
	defer tester.Close(t)
	tester.console.Evaluate("throw 'hello'")

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	want := jsre.ErrorColor("hello") + "\n\tat <eval>:1:1(1)\n\n"
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	if output := tester.output.String(); output != want {
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		t.Fatalf("pretty error mismatch: have %s, want %s", output, want)
	}
}
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// Tests that tests if the number of indents for JS input is calculated correct.
func TestIndenting(t *testing.T) {
	testCases := []struct {
		input               string
		expectedIndentCount int
	}{
		{`var a = 1;`, 0},
		{`"some string"`, 0},
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		{`"some string with (parenthesis`, 0},
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		{`"some string with newline
		("`, 0},
		{`function v(a,b) {}`, 0},
		{`function f(a,b) { var str = "asd("; };`, 0},
		{`function f(a) {`, 1},
		{`function f(a, function(b) {`, 2},
		{`function f(a, function(b) {
		     var str = "a)}";
		  });`, 0},
		{`function f(a,b) {
		   var str = "a{b(" + a, ", " + b;
		   }`, 0},
		{`var str = "\"{"`, 0},
		{`var str = "'("`, 0},
		{`var str = "\\{"`, 0},
		{`var str = "\\\\{"`, 0},
		{`var str = 'a"{`, 0},
		{`var obj = {`, 1},
		{`var obj = { {a:1`, 2},
		{`var obj = { {a:1}`, 1},
		{`var obj = { {a:1}, b:2}`, 0},
		{`var obj = {}`, 0},
		{`var obj = {
			a: 1, b: 2
		}`, 0},
		{`var test = }`, -1},
		{`var str = "a\""; var obj = {`, 1},
	}

	for i, tt := range testCases {
		counted := countIndents(tt.input)
		if counted != tt.expectedIndentCount {
			t.Errorf("test %d: invalid indenting: have %d, want %d", i, counted, tt.expectedIndentCount)
		}
	}
}